Virtusia

Description:

VIRTUSIA CR 14

Female young adult dragon
CG Huge fey (earth)
Init +6; Senses Blindsense (60 ft.), Darkvision (120 ft.), Low-Light Vision, Perception +19,
Aura Electricity Aura (5 ft., 1d6),

DEFENSE

AC 27, touch 10, flat-footed 25 ( + 2 Dex, + 17 natural, - 2 size, )
HP 170 (14d12) + 56
Fort +13, Ref +11, Will +11, +4 bonus on saves against mind-affecting effects
DR 10/cold iron; 5/magic
Immunities Electricity, Magical Sleep, Paralysis,
Resistances Cold 10,
Spell Resistance 25

OFFENSE

Speed 40 ft. Burrow 20 ft. Fly 210 ft. (Perfect)
Melee bite + 18 (2d6 + 9)
Melee claws + 18/ + 18 (1d8 + 6)
Melee wings + 16/ + 16 (1d6 + 3)
Melee tail slap + 16 (1d8 + 9)
Special Attacks Breath Weapon (100’ Line of Lightning 10d8 electricity, DC 21), Crush (2d8+9, DC 21), Desert Thirst (DC 20),
Spell-Like Abilities: confusion (DC 17, 1/day) dancing lights (3/day) deep slumber (DC 16, 1/day) entangle (DC 14, 1/day) faerie fire (1/day) feeblemind (DC 18, 1/day) ghost sound (DC 13, at will) glitterdust (DC 15, 1/day) major image (DC 16, 1/day) minor image (DC 15, at will) mislead (1/day)
Staff Spell-Like Abilities: cure serious wounds (DC 10, 1/Charge) remove blindness/deafness (DC 10, 2/Charges) remove disease (DC 10, 3/Charges) restoration (lesser) (DC 10, 1/Charge)
Known Sorcerer Spells (CL 3rd, concentration +6):
1st (6/day) – magic missile , protection from evil (DC 14) , shield (DC )
0th (at will) – dancing lights , mage hand , mending (DC 13) , open/close (DC 13) , prestidigitation (DC 13)

STATISTICS

Str 23, Dex 14, Con 19, Int 16, Wis 15, Cha 16
Base Atk +14; CMB +22; CMD 34 (38 vs. trip)
Feats Brew Potion, Combat Casting, Eldritch Heritage, Improved Initiative, Merciful Spell, Multiattack, Skill Focus (Knowledge (Arcana))
Skills Acrobatics +19, Appraise +3, Bluff +3, Climb +6, Craft (Untrained) +3, Diplomacy +3, Disguise +3, Escape Artist +2, Fly +23, Heal +19, Intimidate +20, Knowledge (Arcana) +26, Knowledge (Local) +20, Perception +19, Perform (Untrained) +3, Ride +2, Sense Motive +19, Stealth -6, Survival +19, Swim +6,
Languages Aquan, Auran, Draconic, Ignan, Sylvan, Terran
SQ Arcane Bond, Bite, Blindsense, Breath Weapon, Change Shape, Claw, Damage Reduction, Darkvision, Dragon Senses, Electricity Aura (5 ft., 1d6), Familiar, Frightful Presence, Immunities, Low-Light Vision, Sound Imitation, Spell-Like Abilities, Spell Resistance, Spells, Tail Slap, Wing,
Possessions robe of components; staff of healing;

Bio:

Horatio

Familiar Owl
Tiny Animal
Hit Dice: (1d8) (7 hp)
Initiative: +3
Speed: 10 ft. (2 squares) , Fly 60 ft. ,
Armor Class: 15 ( + 2 size, + 3 Dex, ) touch 15, flatfooted 12
Base Attack/CMB/CMD: +0; +1 ; 9
Full Attack: Talons +5/ +5 melee (1d2-2);
Attack: Talons +5 melee (1d2-2);
Face/Reach: 2.5 ft. by 2.5 ft./0 ft.
Special Qualities: Low-Light Vision (Ex),
Vision:Low-Light Vision,
Saves: Fort: +2, Ref: +5, Will: +2
Abilities: Str 6, Dex 17, Con 11, Int 2, Wis 15, Cha 6
Skills: Acrobatics +3; Appraise -4; Bluff -2; Climb +8; Craft (Untrained) -4; Diplomacy -2; Disguise -2; Escape Artist +3; Fly +7; Heal +2; Intimidate -2; Perception +10; Perform (Untrained) -2; Ride +3; Sense Motive +2; Stealth +15; Survival +2; Swim +3;
Feats: Weapon Finesse
Challenge Rating: 1/2
Alignment: None

Virtusia

Ion's Playground IonutRO